This mod adds one new weapon, the Dwemer autoblade.
The Model and Texures are made from scratch.
The Dwemer Auto blade is a weapon powered with Dwemer Steam technology, Sounds included.
The weapon can be found at three locations or can be crafted.
My steam name is Pirate
Patch for this awesome mod and the beautiful Ancient Dwemer Metal mod.
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Relic/games-workshop for the original design (I remodeled/texured it myself)
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This mod adds one new weapon, the Dwemer autoblade. The Model and Texures are made from scratch.
The Dwemer Auto blade is a weapon powered with Dwemer Steam technology, Sounds included. The weapon can be found at three locations:
-The markarth dwemer museum (in or under the displaycase placed against the center statue of the main hall) -Blackreach War Quarters (Placed against the wall in the dormitory) -A dwemer tower ruin somewhere in the reach (Placed on or under a table)
The weapon is of course based upon the chainsword of spacemarines of the Warhammer 40K franchise
Version 3, Update:
Weapon is now animated!
Version 2, Updates:
-Now with blood effects! -Now Upgradable (Dwarven Ingot + Quicksilver Ingot) -Now Craftable (2 Dwarven Ingots, Steel Ingot, Leather Strips, Centurion Dynamo Core, 2 Small dwemer levers)
Known issues: -The idle sound of the weapon sometimes doesn't play -Sometimes after dying and reloading a auto blade will remain at the location where you died, this weapon cannot be picked up