Skyrim

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Osmodius

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osmodius

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About this mod

Adds real parallax mapping to Whiterun, compatible with the vanilla textures, Chris2012s HQ Whiterun, Skyrim Realistic Overhaul, and Skyrim HD 2K.

Requirements
Permissions and credits
Changelogs
Project Parallax - Whiterun

PROJECT PARALLAX HAS BEEN REMASTERED! PLEASE GET THE NEW VERSION HERE - http://skyrim.nexusmods.com/mods/40512//?

Solitude - http://skyrim.nexusmods.com/downloads/file.php?id=17275

Windhelm - http://skyrim.nexusmods.com/downloads/file.php?id=17754









READ THE DAMN DESCRIPTION!!!


This mod requires ENB version .112 or later. This mod adds parallax mapping to most of the textures in Whiterun. In doing so it adds a level of realism that a simple texture and normal map cannot, and it does it with little to no performance hit. I am in the process of doing this for the other cities, but each one takes up to a week, check for a new one every weekend. It is a very time consuming project. This mod is around 4 weeks in the making and would not have been possible without the help of Boris Vorontsov at ENB developement. He supplied the shaders necessary to get parallax mapping to function correctly, please be sure to thank him for his hard work. You will notice that some textures are not parallaxed, this is because they weren't compatible or they were unnecessary.

This mod is compatible with Vanilla textures, Skyrim HD 2K textures, Skyrim Realistic Overhaul, and Chris2012s HQ Whiterun. You have to have one texture pack or the other, you can't have them mixed up and mismatched or you will see conflicts, so CHOOSE ONE!

(-REQUIREMENTS-)
ENB version .112 or later.


READ THE INSTALLATION INSTRUCTIONS THOROUGHLY!!

If you already have a custom ENB setting installed, you can just use it so long as its version .112 or later.

Download ENB here - http://enbdev.com/download_mod_tesskyrim.htm


(-INSTALLATION-)
ENB .112 or later Users - DO NOT USE THE SHADERINPUT FOLDER! IT IS FOR ENB .108 USERS ONLY! Just install the "meshes" and "textures" folders into your Skyrim/data folder and click "yes" when prompted. And be sure to set "FixParallaxBugs" to "true" in the enbseries.ini.

ENB .108 Users - Drag the "meshes" and "textures" folders into your Skyrim/Data folder and click yes when prompted, then put the "shaderinput" folder into your main Skyrim folder, where Skyrim.exe is located.

(-COMPATIBLITIES&KNOWN ISSUES-)
This mod runs off of ENB .108, .112, or later. If you don't have any of those installed you cannot use this mod.

(-CREDITS-)
Boris Vorontsov
And Osmodius(me)