Skyrim

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onyxbl4de

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onyxbl4de

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About this mod

Finally finished! This was definitely a fun mod to make and it\'s given me lots of ideas for Forbidden Magic Spell Pack 2. I want to give a HUGE thanks to everyone who has and will endorse, comment, and download this mod. I make mods for you guys, so it\'s always awesome when I get to hear from you!

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Even more spells are available in Forbidden Magic: Spell Pack 2! Get it here!
This mod is also available on the Steam Workshop!

v. 1.3.5
---------------------------------------------------------<xxoxx>&gt;------------------------------------------------------<br><br>OVERVIEW:<br><br>Finally finished! This was definitely a fun mod to make and it's given me lots of ideas for Forbidden Magic Spell Pack 2. I want to give a HUGE thanks to everyone who has and will endorse, comment, and download this mod. I make mods for you guys, so it's always awesome when I get to hear from you! <br><br>The goal of this mod series is to add unique spells and powers to Skyrim, while still staying lore-friendly and balanced. Each spell pack contains 10 spells and powers. The content of each pack is largely influenced by your suggestions -- so speak up! If there's something you want added, changed, balanced, or just plain deleted, tell me! <br><br>---------------------------------------------------------<xxoxx>&gt;------------------------------------------------------<br><br>SPELLS, EFFECTS, AND TOME LOCATIONS:<br><br>All spell tomes can be found in Dragonsreach, first room on your right, on Farengar's table next to the white shelf. <br><br>Flare: A powerful fireball that flings back targets in a very satisfying way :D <br><br>Dark Blast: A sinister spell that deals damage and absorbs the target's soul when it dies. <br><br>Mutagen: A toxic blast that does damage instantly and a little bit of damage over time. The more the spell is used on the same target, the more powerful the damage over time gets. <br><br>Intense Lightning: A really sexy blast of lightning that sends enemies flying. <br><br>Killer Bees: I hate bugs. I hate needles. Bees are freakin' FLYING BUG-NEEDLES!!! Basically a spray type spell, like Flames. But with flying bug needles. <br><br>Light Beam: If you took a big magnifying glass and taped it to your hand on a sunny day, then found a bunch of ants... and then you took out a flamethrower... Well, this is nothing like that. It does do extra damage to undead, though! :D <br><br>Spatial Distortion: Paralyzes and throws back enemies, AND makes a pretty little swirly thingy! <br><br>Summon Ghostly Steed: Summons a spectral horse with awesome glowy red eyes. He is 75% faster than normal vanilla horses and can't die. <br><br>Cataclysm: Don't you want to be like Alduin, shooting meteors all over the place and just basking in the chaos and destruction? Well now you can! Introducing Cataclysm; the ultimate spell! It can be yours, for only $19.99! Haha! Got you, didn't I? I'd never charge you guys $19.99 for a spell... It's actually $99.99 :P <br><br>Waterstriding: A spell that gives the caster the ability to walk on water! Marvelous!<br><br>---------------------------------------------------------<xxoxx>&gt;------------------------------------------------------<br><br>CHANGELOG:<br><br>v1.3.5 <br>-Added all spells to their respective leveled lists, so they can now be found in loot from monsters, chests, etc. <br>-Fixed a typo in the Summon Ghostly Steed spell effect that could possibly cause some small bugs. <br><br>v1.3.2 <br>-Moved the tomes back to the table next to Farengar because Farengar sometimes refuses to sell the spells. They are free now, but must be stolen. <br><br>v1.3.1 <br>-Fixed a glitch causing Farengar not to sell the spells to the player. <br><br>v1.3 <br>-Removed all spells from Dragonsreach and gave them to Farengar so he could sell them. <br>-Made Cataclysm much less expensive. <br>-Made Waterstriding a spell with a set duration instead of a concentration spell, so now you have both hands free and can not only walk, but also sprint across water. <br>-Minor tweaks and bug fixes. <br><br>v1.2 <br>-Added a hit effect to the Dark Blast spell. Now the target will turn red when they are hit with it. <br>-Changed Intense Lightning into a Master level spell. <br><br>v1.1 <br>-Changed Mutagen into a Destruction spell because it was wierd when it was an Alteration spell. <br>-Decreased the Magicka costs of a few spells. Mostly Intense Lightning and Summon Ghostly Steed.<br>-Gave Mutagen a new impact effect. <br>-Fixed a glitch causing Spatial Distortion to heal enemies. <br>-Fixed a glitch preventing Dark Blast from absorbing souls. <br>-Replaced Dragonborn's Rage with the Waterstriding spell. <br>-Changed Mutagen's sound effects a bit. <br>-Fixed a glitch causing enemies to go flying when killed by Mutagen's damage over time effect. <br>-Corrected a stupid mistake on my part that sometimes prevented spells from being affected by relevant perks. <br><br>v1.0 <br>-Gave Dark Blast a more appropriate sound effect. <br>-Fixed nearly all compatibility issues -- nearly all. <br>-Fixed Spatial Distortion's decal wanting to stay on the ground. <br>-Changed spells to higher tiers. <br>-Changed the visuals for Spatial Distortion, Flare, and Light Beam, and removed the damage effect from Spatial Distortion. <br>-Moved all tomes to Dragonsreach. <br>-Balanced out spells' magicka costs. <br>-Changed Dark Blast from Conjuration to Destruction. <br>-Added the Cataclysm tome and spell, and the Dragonborn's Rage power. <br><br>v0.8 <br>-Added the Ghostly Steed npc, spell tome, and summon spell.</xxoxx></xxoxx></xxoxx>