Skyrim

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RoundPitt

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Feldspare

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About this mod

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I made this for myself in pursuit of fixing how brokenly weak crafted poisons are.
Of course I know you can always use exploits to create incredibly powerful poisons, however if you avoid exploiting developer flaws poisons are borderline useless and incredibly annoying to use. I'm sure you've tried using poisons with a dagger.

My attempt at fixing this:

Alchemist Rank 1
Potions and poisons you make are 20% stronger.
Poison applied to daggers lasts 3 hits.
Poison applied to 1hand weapons (besides daggers) lasts 2 hits

Alchemist Rank 2
Potions and poisons you make are 40% stronger.
Poison applied to Daggers last 6 hits.
Poison applied to 1-handed weapons (besides daggers) lasts 4 hits
Poison applied to Bows last 2 hits.


Alchemist Rank 3
Potions and poisons you make are 60% stronger.
Poison applied to Daggers last 9 hits.
Poison applied to 1-handed weapons (besides daggers) lasts 6 hits
Poison applied to Bows last 3 hits.
Poison applied to 2-handed weapons last 2 hits.

Alchemist Rank 4
Potions and poisons you make are 80% stronger.
Poison applied to Daggers last 12 hits.
Poison applied to 1-handed weapons (besides daggers) lasts 8 hits
Poison applied to Bows last 4 hits.
Poison applied to 2-handed weapons last 2 hits.

Alchemist Rank 5
Potions and poisons you make are 100% stronger.
Poison applied to Daggers last 15 hits.
Poison applied to 1-handed weapons (besides daggers) lasts 10 hits
Poison applied to Bows last 5 hits.
Poison applied to 2-handed weapons last 3 hits.

Concentrated Poisons PERK
Poisons applied to weapons last for twice as many hits.
I DID THE MATH FOR YOU
Poison applied to Daggers last 30 hits.
Poison applied to 1-handed weapons (besides daggers) lasts 20 hits
Poison applied to Bows last 10 hits.
Poison applied to 2-handed weapons last 6 hits.

Poisoner
Poisons you craft are 30% stronger. (25% vanilla)