Skyrim

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Lord Dagobert

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LordDagobert

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About this mod

This is the collection of my 7 dungeon mods for Skyrim. I hope you\'ll enjoy it!

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This is the collection of my 7 dungeon mods for Skyrim. I hope you'll enjoy it!


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The Forgotten Snows, a forgotten realm where evil forces hide...


This mod adds:
-1 Huge dungeon, divided in 7 interior cells
-20 Bosses (check at the end for the list)
-2 craftable and improvable armor sets, The Forgotten and the Keeper's armor
-A new insignia system : Each time you kill a boss, you will gather
a Forgotten Ore. Collect them to craft brand new items!
-A dozen of epic weapons
-Random Loots
-Epic Fights

All the enemies are respawn, so you can do the dungeon again if you want to.

The entrance of the Dungeon is near Markarth Stables, follow the road and you
can't miss it.


Bosses List:

Entrance (1st cell)
-Plagued Wraith
-Forgotten Atronach

Boneyard (2nd cell)
-The Bonelords (x2)
-Master of the Graves

Thorns (3rd cell)
-Abomination (x2)
-Deadly Spriggan (x2)
-Queen of Thorns

Magic Halls (4th cell)
-Snow Troll
-The Gravedigger
-Rotten Lord
-Corpsekeeper

Bloody Mine (5th cell)
-Stonecrab
-FleshEater
-Master of the Marsh

Cursed Halls (6th cell)
-Ancient Wolf
-The Brewmaster

Twisted Orb (7th cell)
-Twisted Shade
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Dungeons : Ancient Thorns


This mod adds:
-1 Huge dungeon, divided in 6 cells, interior or exterior
-18 Bosses (check at the end for the list)
-2 craftable and improvable armor sets, The Plagued and the Decayed armor
-A new insignia system : Each time you kill a boss, you will gather
a Shard of Decay. Collect them to craft brand new items!
-7 new epic and improvable weapons
-Random Loots
-Epic Fights


All the enemies are respawn, so you can do the dungeon again if you want to.

The entrance of the Dungeon is situated in the river near Lover's Stone, you can
check the screenshot to be sure.

Doing the dungeon once will give you between 20 and 23 shards (depends on random loots).
You will need 30 shards to complete 1 armor set and 5 to improve it. Each weapon requires
1 shard in order to be improved.



New Items:

-Plagued Set(heavy) and Decayed Set(light) :
Craft the shield,helmet,gauntlet and boots for 5 shards each, Armor for 10. You will also
get a random piece of armor on the last boss. No perks required, only a forge!
Improve them at a workbench for 1 shard each!

-New Weapons: Mace,Dagger,Battle Axe,Bow,Greatsword,Sword and War Axe of Thorns. They will
randomly drop on the bosses. Improve them at a grindstone for 1 shard each!


Bosses & Loots -Possible Spoils- :


Gates of Decay (1st cell, exterior)
-Corrupted Abomination (1 shard of decay)
-Mother of Decay (1 shard of decay)
-Gatekeeper Draazvak (1 shard of decay)


Valley of Swarms (2nd cell, exterior)
-Plagued Lord (1 shard of decay)
-Fallen Commander (1 shard of decay)
-Witch of Swarm (1 shard of decay)
-Corrupted Shade (1 shard of decay + 1 random weapon or bonus shard)


Lost District (3rd cell, interior)
-Fallen Noble (1 shard of decay)
-Rotten Abomination (1 shard of decay)
-Mother of Destruction (1 shard of decay + 1 random weapon or bonus shard)


Swamp of Madness (4th cell, exterior)
-The Unliving (1 shard of decay)
-Mistress of the Swamp (1 shard of decay)
-The Mad Draugr (1 shard of decay + 1 random weapon or bonus shard)


The Den (5th cell, interior)
-Fallen Priest (1 shard of decay)
-Fallen Mage (1 shard of decay)
-Crystal Atronach (1 shard of decay)
-Mushroom Minion (1 shard of decay)


Queen's Lair (6th cell, interior)
-Queen of Swarm (3 shards, 2 random weapons, 1 random piece of armor)
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Dungeons : Crystal Forest


This mod adds:
-1 Huge dungeon, divided in 7 cells, interior or exterior

-21 Bosses (check at the end for the list). 20 of them will respawn after some time.
Each boss will drop fragments of Eternity, which will allow you to craft brand new items
and spells! They will randomly drop on bosses

-A new player home, the Prowler's Den

-8 new weapons : Crystal Warchammer, War Axe, Sword, Mace, Greatsword, Dagger, Bow &
Battle Axe. Improve them for 1 fragment!

-4 magic staffs (10 fragments each) : Call Ancient Familiar, Eternal Firebolt,
Crystallized Spear & Mighty Thunderbolt

-3 new potions (1 fragment for 4): Crystallized Health, Magicka and Stamina!

-11 new spells (5 fragments each): Eternal Blizzard, Divine Telekynesis, Eternal Paralysis,
Wall of Storms, Summon Eternal Priest, Life Drain, Eternal Storm, Divine Invisibility,
Eternal Healing, Crystal Storm & Chain of Storms. They will also randomly drop on some
bosses.

-Find the 5 hidden chests in the dungeon to create a new artifact, the Mask of Eternity
(heavy or light version). You can improve it for 2 fragments.

-The Eternal Soulgem, a reusable soulgem! (5 fragments)

-Random Loots

-Epic Fights



Bosses & Cells :


Path of Eternity (1st cell, exterior)
-Keeper of Eternity
-Warden Helvard


Mythic Rivers (2nd cell, exterior)
-Crystal Crab
-Crystal Fangs
-Mighty Giant


Prowler's Den (3rd cell, exterior)
-The Prowler


Ancient Grove (4th cell, interior)
-Black Claws
-Fallen Queen
-Mother of the Grove
-Warden Darver


Lost Paradise (5th cell, exterior)
-Frozen Worm
-Lost Wraith
-Frozen Troll
-Frozen Giant
-Frozen Matriarch
-Frozen Lord


Elder's Sanctuary (6th cell, interior)
-Elder Runindel
-Eternal Arachnid
-Ancient Dragonborn


Eternal Realm (7th cell, interior)
-Frostfire Hound
-Volstag, Lord of Eternity
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Dungeons : Temple of the Lord


-Adds a huge dungeon divided in 6 cells, interior and exterior, with 16 bosses (check at the end for the list and their loots).

-All the enemies respawn so you can do the dungeon again, the bosses drop celestial gems. These gems allow you to craft brand new items.

-2 new armor sets. They will randomly drop from some bosses, improve them at the workbench with celestial gems!

-New necklaces, rings, aprons, gloves, gems, etc. that you can craft with the celestial gems

-Random daedric,dragonscale & dragonbone loots

-Epic Fights

And more!


List of Loots:


Entrance:
Warden Ahkar: 1 Celestial Gem + Enchanted Gloves + 1 random loot (25% chance Celestial Gem, 50% random dragon armor, 25% random daedric weapon)


Courtyard:
Archmage Rhaljk : 1 celestial gem + 1 random loot (25% chance Celestial Gem, 50% random dragon armor, 25% random daedric weapon)
Guardian of the Trial : 1 Celestial gem + 1 random loot (25% chance Celestial Gem, 50% random dragon armor, 25% random daedric weapon)
Rodel the Wise: 1 Celestial Gem + 1 random loot (25% chance Celestial Gem, 50% random dragon armor, 25% random daedric weapon)
Archmande Vjorn : 1 celestial gem + 1 random loot (Legendary Boots, Boots of the Lord, or 1 Celestial Gem)

King's Trial:
The Beast: 1 Celestial Gem + 2 random loot (Legendary Gloves, Gloves of the Lord, 8 magicka potions, or 8 health potions)


Halls of Wisdom:
Archmage Zenthar : 1 celestial gem + 1 random loot (25% chance Celestial Gem, 50% random dragon armor, 25% random daedric weapon)
Restless Guardian : 1 celestial gem + 1 random loot (25% chance Celestial Gem, 50% random dragon armor, 25% random daedric weapon)
Colossus : 1 celestial gem + 1 random loot (Legendary Helmet, Hood of the Lord, or 1 Celestial Gem)


Hall of Gods:
Mutated Wraith : 1 celestial gem + 1 random loot (25% chance Celestial Gem, 50% random dragon armor, 25% random daedric weapon)
The Gearmaster : 1 celestial gem + 1 random loot (25% chance Celestial Gem, 50% random dragon armor, 25% random daedric weapon)
Frenzied Centurion : 1 celestial gem + 1 random loot (25% chance Celestial Gem, 50% random dragon armor, 25% random daedric weapon)
Archmage Khargof : 1 celestial gem + 1 random loot (25% chance Celestial Gem, 50% random dragon armor, 25% random daedric weapon)
Guardian of the Gods : 1 celestial gem + 1 random loot (25% chance Celestial Gem, 50% random dragon armor, 25% random daedric weapon)


Celestial Lair:
Steward of the Lord : 2 celestial gems + 1 random loot (25% chance Celestial Gem, 50% random dragon armor, 25% random daedric weapon)
Lord Dagobert : 3 celestial gems + Enchanted Sword + 1 random armor ( Legendary Armor or Robes of the Lord) + 1 random loot (25% chance Celestial Gem, 50% random dragon armor, 25% random daedric weapon)
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Dungeons : Realm of Darkness


Adds a brand new dungeon divided in 6 parts with 15 boss encounters. The entrance is situated just under Windhelm's bridge,
you should be able to discover the map marker.

The dungeon is available in 2 levels on difficulty, normal and hard. To be able to do the hard mode, you must first
accomplish the dungeon once in normal difficulty and loot the key from the last boss. The normal mode is as difficult as my
previous dungeon mods, while the hard mode is 2x harder.

All the enemies respawn so you can do the dungeon again. The bosses drop special marks (Mark of the Wicked on normal mode and
Mark of Damnation on hard mode) which allow you to craft & improve 4 new armor sets and 16 new weapons.

List of Bosses:


COURTYARD OF SOULS (1 boss fight):
High Cultis Sarethi & Bonelash (1 mark + 1 random item)

RELIQUARY OF THE DEAD (3 boss fight):
Web Keeper (1 mark)
Cinder Atronach (1 mark)
Time-Lost Dremora (1 mark + 1 random item)

ARACHNID QUARTER - Optional (3 boss fight):
Webmancer Nerya (1 mark)
Queen of Webs (1 mark)
The Broodmother (2 marks on normal, 1 on hard mode + 1 random item)

FORGE OF DAMNATION - Optional (2 boss fight):
The Flame Council (High Cultis Drathan, Flameweaver Dureli, Flameweaver Aranth) (2 marks)
Forgemaster Melaran (2 marks on normal,1 mark on hard mode + 1 random item)

NIGHTMARES OF THE PAST (4 boss fight):
Twisted Shade (1 mark)
Queen of Swarm (1 mark)
Volstag, Lord of Eternity (1 mark)
Lord Dagobert (2 marks on normal,1 mark on hard mode + 1 random item)

WICKED LAIR (2 boss fight):
Rhyinn, Destroyer of Realms (1 mark + 1 random item)
The Defiler
(on normal mode: 2 marks of the wicked, 1 mark of damnation, 3 random items, key to hard mode)
(on hard mode: 5 marks of the wicked, 3 marks of damnation, 4 random items)


Total of Marks:
On Normal: 20 Marks of the Wicked + 1 Mark of Damnation
On Hard Mode: 8 marks of the Wicked + 20 Marks of Damnation

Note: There are giant spiders in the arachnid quarter. If you don't like them, just skip that part and enjoy the rest
of the dungeon! :)

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Dungeons: Vault of Elements:

Adds a small dungeon with 3 bosses located near Karthwasten
(check the image for exact location).

Bosses:
Atronach of Destruction (drops Daedric Armor and Weapons)
Atronach of Ice (drops Glass Armor and Weapons)
Master of Elements (drops Dragonscale and Dragonbone Armor)

Bosses are respawn and they always will drop 2 items.
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Dungeons: Swamp of the Dead:


Adds a new dungeon near Morthal (check image for location)

-5 new bosses and enemies that are respawn, which allows you to do the dungeon again

-7 new weapons, the corrupted set. Collect them from the undead and improve them at the forge!

- A new staff, crown, and amulet that are very powerful. Collect the skulls that drops from bosses to craft them!
Do the dungeon again to collect the complete armor sets!