About this mod
Tundra ENB
Tundra ENB started out as a vibrant colorful Skyrim. Later it morphed into different versions for different moods. Chilly version was designed to focus less on color and more on cold atmosphere. Warm tried to keep some of the vanilla colors, but only emphasize them more. Vibrant is for those who want to slay trolls on LSD. P
- Permissions and credits
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Download the latest ENBSeries (top of page) Skyrim binary from Boris Vorontsov's webpage and install only the "d3d9.dll" from the "WrapperVersion" folder into the main Skyrim folder.
Make sure your SkyrimPrefs.ini in the "Documents/My Games/Skyrim" folder has the settings set to as below.
[Display] section:
bFloatPointRenderTarget=1
bTreesReceiveShadows=1
bDrawLandShadows=1
bShadowsOnGrass=1
Install the "all in one" Skyrim ENB Particle Patch. This is really important because it will fix certain meshes that correspond incorrectly to the ENB settings making certain things (such as fog or smoke) in the world stand out like a sore thumb. Thank you Mindflux for your amazing work!
Install Revamped Exterior Fog (Required!).
Install the file in the Nighteye Compatability folder that meets your current mod configuration. Then go to Enhanced ENB Night Eye and install the nighteye esp that again meets your mod configuration.
Make sure your monitor is properly calibrated, especially the gamma! Go to the Control Panel -> Appearance and Personalization -> Display and click Calibrate color. For my monitor I had to decrease the gamma to the lowest it could possibly go, but everyone's monitor is different. If my ENB is too bright I'll make some adjustments to the ini. Also make sure the ingame gamma is set to 1.000 (default). Feedback always appreciated.
Climates of Tamriel is not supported. I doubt I will create a CoT preset for Tundra ENB since it would require a complete rework of every lighting, shadowing, sky, lod setting I've tweaked and I doubt I would achieve the same look that I have currently. If ever I do create a CoT preset, it will most likely be a separate mod.
I also do not plan on releasing a performance preset since that would require disabling SSAO and maybe Depth of Field. Disabling these would change the originally intended lighting effects, shadowing on lods, trees, and grass for this mod. Now you can disable them in the enbseries.ini file at the top under [EFFECT] (set TRUE to FALSE) if you'd like, but I will NOT re-tweak the ini for anyone who has turned these off because of the reasons above.
Enhanced Lights and FX
Dense Grass 100 Density (performance hit, but worth it!)
Glorious Grasses (performance hit, but worth it!)
Skyrim HD - 2k Textures
Episode Parallax
Bryce Nebula - Skyrim Galaxy Replacer
Ewis Distant Terrain
Rocking Stones Parallax
Skyrim Flora Overhaul
Sunglare V4
AOF HD Tree LODs
Dramatic Clouds
Visible Windows
v0.250 - Check Comments.
v0.199. Added a warmer Tundra ENB which puts more emphasis on greens, blue and oranges. Chilly Edition is a little lack of color; mostly a blue cold overtone. Vibrant Edition is the original Tundra ENB. I went through the original version and hopefully removed the purplish tint (might be slightly present in some areas). Now there is more yellows to make the reds more orange. Note - the colors in vibrant edition are suppose to be just that... Vibrant. That's how I originally made Tundra ENB.
v0.198 - Reworked the sunset, sunrise and day lighting hopefully removing, or at least reducing, the red overtone that was present previously. ReduceSystemMemoryUsage is on by default since it doesn't cause lag anymore and significantly reduces RAM usage.
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