Skyrim

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SteepledHat

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SteepledHat

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About this mod

This brings the weight of components for smithing recipes in line with the wight of the resulting items. No more 5 units of material yielding a 10 unit item.

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Skyrim Smithing Components Rebalanced Ver. 1.0

Summary:
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I've always thought it was weird how you could take a five ebony ingots and three leather strips (A set of items with a total weight less than 6 units.) and craft a piece of armor that weights 38 units.
This modification corrects such inconsistencies.
Light Armor, Heavy Armor and Weapons are all altered to make more sense.
I used the original proportions of the components as a basis, but scaled them to make sense. I assumed that some of the metal would be lost during the production of the armor, so I accounted for that in the requirements in a systematic way. My goal was to stay true to the vanilla design, but with the required components being heavier than the resulting item.


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This Standard Version of this mod changes:
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-The number of required components needed to make items at the forge for all vanilla skyrim craftable weapons and armor. Most items received a mild increase in the number of components.
-The weight of ingots, dragon scales, dragon bones, leather.
-The number of required components for all craftable armor and weapons. The type of componets for a given armor or weapon is the same only the quantity was altered. (With one exception.)
-Makes all bows require a leather strip. Many didn't and that's just dumb.
-Alters the smelting formulas for Dwemer Metal Ingots to make them more logical and consistent with the weight of the dwemer scrap metals.

IF YOU WANT ALL THE FEATURES OF THIS MOD ONLY INSTALL "Skyrim Smithing Components Rebalanced Full Version.esp" and you are set. Otherwise pick and choose which esps to install.
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Optional Files (Is included in Standard Version only):
"SSCR - One Dadric Heart Per Item Patch" - This file adjusts the required number of Daedric Hears for Daedric Armor and Weapons back to 1 as in Vanilla Skyrim. The number of ebony required to craft daedric armor is still altered from vanilla. Make sure it loads AFTER "Skyrim Smithing Components Rebalanced Full Version.esp" or any of the modular esps.

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Installation:
Drop on the "Skyrim Smithing Components Rebalanced Full Version.esp" file into your data folder if you want all the features. Otherwise install the whichever of the other three included esp files you like.

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Uninstallation:
Delete the above esp files from your Data folder in your Skyrim directory.


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The Hard Type Version of this mod changes:
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The number of required components needed to make items at the forge for all vanilla skyrim craftable weapons and armor. All of the items received a massive increase in the number of components.
-The weight of the ingots, ore, dragon materials, and leather have all been left as in vanilla.
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Installation:
Drop the following esp files into your Data folder in your Skyrim directory.
-SSCR Hard Type - Heavy Armor
-SSCR Hard Type - Light Armor
-SSCR Hard Type - Weapons
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Uninstallation:
Delete the above esp files from your Data folder in your Skyrim directory.
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Compatibility:
This mod only alters the recipes for items at the forge, so it should be compatible with any other mod that does not alter the same recipes. Other mods that add new recipes should work with it perfectly.
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Future Plans:
I plan to keep working out issues that might arise and working toward greater balance in Skyrim's smithing.
I also plan to look at the tempering components for possible alteration.
I am still evaluating everything and feedback is appreciated.
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Errors and Bugs:

Please report any inconsistencies or error on the comments section for this topic or private message me. I'll be glad to fix them as soon as possible. Thanks!

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DO NOT REUPLOAD MY MOD ANYWHERE!!!! THAT MAKES ME A SAD PANDA!!!
FEEL FREE TO ALTER IT FOR YOUR PERSONAL USE, BUT CONTACT ME IF YOU WISH TO INCORPORATE IT INTO YOUR MOD. Thanks. :)