Ironman5000 Retextures - Daedric Chaurus
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Changes/additions:
-Added a blue alternative to suit it's natural environment and be a little more friendly. It is in main file form so only use one of these.
Description:
This mod is a retexture of the Chaurus. The theme of this mod is to give the creatures a more daedric aesthetic which I plan to use in upcoming project based around this concept.
At the moment this mod is a replacer version but once the construction set/kit is available I will make these iteme unique.
If you like this mod you might like to get my Fiendish Falmers http://skyrimnexus.com/downloads/file.php?id=6955 OR just the armour and weapons http://skyrimnexus.com/downloads/file.php?id=6957, Gory Draugr http://skyrimnexus.com/downloads/file.php?id=6803, and Undead Giants&Mammoths http://skyrimnexus.com/downloads/file.php?id=6562.
There have been comments about my mods not being lore friendly but the purpose of these mods is to make the creatures more daedric/horrorific which will be used in a future mod, so do not download if you are bothered about breaking immersion in any way.
Installation:
Extract the folder into the Skyrim data folder, default folder directory should be C:\Program Files(x86)\Steam\SteamApps\common\skyrim\data. If you have a mod that already retextures
the Chaurus then you will be prompted to overwrite files, say yes to all for this mod to take effect.
Uninstallation:
Go to the data\textures\actors and remove the chaurus folder
data\meshes\actors and remove the chaurus folder. All gone!
If you have more mods active it might be a good idea to check these folders before deleting them in case there are additional files such as custom skeleton nif or normal map dds files, for example.
Tools used:
BSAopt, the ideal Skyrim BSA extraction program
Gimp 2.0, a really useful and free image editing program
Nifskope 1.1.0-RC5 - Latest version compatible with Skyrim meshes
========================================
Changes/additions:
-Added a blue alternative to suit it's natural environment and be a little more friendly. It is in main file form so only use one of these.
Description:
This mod is a retexture of the Chaurus. The theme of this mod is to give the creatures a more daedric aesthetic which I plan to use in upcoming project based around this concept.
At the moment this mod is a replacer version but once the construction set/kit is available I will make these iteme unique.
If you like this mod you might like to get my Fiendish Falmers http://skyrimnexus.com/downloads/file.php?id=6955 OR just the armour and weapons http://skyrimnexus.com/downloads/file.php?id=6957, Gory Draugr http://skyrimnexus.com/downloads/file.php?id=6803, and Undead Giants&Mammoths http://skyrimnexus.com/downloads/file.php?id=6562.
There have been comments about my mods not being lore friendly but the purpose of these mods is to make the creatures more daedric/horrorific which will be used in a future mod, so do not download if you are bothered about breaking immersion in any way.
Installation:
Extract the folder into the Skyrim data folder, default folder directory should be C:\Program Files(x86)\Steam\SteamApps\common\skyrim\data. If you have a mod that already retextures
the Chaurus then you will be prompted to overwrite files, say yes to all for this mod to take effect.
Uninstallation:
Go to the data\textures\actors and remove the chaurus folder
data\meshes\actors and remove the chaurus folder. All gone!
If you have more mods active it might be a good idea to check these folders before deleting them in case there are additional files such as custom skeleton nif or normal map dds files, for example.
Tools used:
BSAopt, the ideal Skyrim BSA extraction program
Gimp 2.0, a really useful and free image editing program
Nifskope 1.1.0-RC5 - Latest version compatible with Skyrim meshes