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Welcome to Nexus Mods

We host 230,905 files for 787 games from 95,738 authors serving 18,249,911 members with over 3.5bn downloads to date. We support modding for all PC games. If you can mod it, we'll host it.

    News & Updates

    • Mod Packs

      Starting to get some questions on this topic. Figured might as well address here. May update this periodically as new information becomes available or circumstances dictate.

      What is a mod pack?

      There is no commonly agreed upon definition at present.

      What is a “Nexus Mods” mod pack?

      We don’t know yet. Nexus will presumably clarify at some point. We can speculate that a Nexus “mod pack” system will work similarly to Wabbajack or Automaton.

      Those tools do not copy, host, or distribute mod files outside of Nexus. Instead they generate a list of instructions allowing a program to automatically recreate the contents of a mod list onto your computer, using a Nexus API.

      The mods are still downloaded from the origina...

    • XPMSSE 4.51 Bug Fixes

      XPMSELib fixes for weapon flickering. Find and replace the original functions with these:

      Function SetNodeScale(Actor akActor, bool isFemale, string nodeName, float value, string modkey) global
       If(NiOverride.GetNodeTransformScale(akActor, false, isFemale, nodeName, modkey) != value)
       If value != 1.0
      NiOverride.AddNodeTransformScale(akActor, false, isFemale, nodeName, modkey, value)
      NiOverride.AddNodeTransformScale(akActor, true, isFemale, nodeName, modkey, value)
       Else
      NiOverride.RemoveNodeTransformScale(akActor, false, isFemale, nodeName, modkey)
      NiOverride.RemoveNodeTransformScale(akActor, true, isFemale, nodeName, modkey)
       Endif
       NiOverr...

    • XPMSSE 4.51 Bug Fixes

      XPMSELib fixes for weapon flickering:

      Function SetNodeScale(Actor akActor, bool isFemale, string nodeName, float value, string modkey) global
       If(NiOverride.GetNodeTransformScale(akActor, false, isFemale, nodeName, modkey) != value)
       If value != 1.0
      NiOverride.AddNodeTransformScale(akActor, false, isFemale, nodeName, modkey, value)
      NiOverride.AddNodeTransformScale(akActor, true, isFemale, nodeName, modkey, value)
       Else
      NiOverride.RemoveNodeTransformScale(akActor, false, isFemale, nodeName, modkey)
      NiOverride.RemoveNodeTransformScale(akActor, true, isFemale, nodeName, modkey)
       Endif
       NiOverride.UpdateNodeTransform(akActor, false, isFemale, no...

    • Requiem Developer Diary 2 - Casting Invisibility Spells on Java

      as usual, our blog posts are posted on our Confluence: Requiem Developer Diary #2: Casting Invisibility Spells on Java...

    • Guides

      Getting your earrings back after switching to this mod

      The most straightforward way to recover your missing earrings is to use the player.additem command in the console. First, open the console with the ~ key.  Then, simply type "help earrings".  A list similar to the image below will appear.  These numbers will be different for everyone, depending on the load order.  If you, for example, want Ebony Helix (Left), you'd type "player.additem fe00a8ac 1"  (The 1 is the quantity you're giving yourself.)





      Patching Headgear to work with Earrings

      This guide is for those who have some experience in xEdit.  There are two types of issues you could be dealing with, and a different type of record to solve each. The first is the armor...

    • 10000 Unique Users

      I noticed today that Spectre Expansion Mod has reached its 10,000th unique user! This is utterly outstanding to me, and I'm thrilled that so many players have downloaded the mod, especially in light of the fact that it is a sub-mod for EGM -and- almost entirely text-based.

      For many years I've harboured the slim hope that one day I would see my writing published somewhere. I have always wanted to write stories that people would invest themselves in, to create tales that give people some hope or joy, perhaps with some difficult decisions along the way. I started this mod because my own creative works had reached a brick wall, so I started writing a mod for my favourite video game series. Soon after I released the first edition of Spectre, I'll be the first to admit that it was qu...

    • Small Change But No Need to Redownload

      I've grown to feel that Nexus' maturity filter might be a little too heavy-handed. Therefore, I've removed the one scene featuring Abigail in a swimsuit to get around it.

      People should now be able to download Stardew Fatty from Nexus without needing to make an account.

      There's no need to download and install the updated version if you're already running v1.4.0.2.

      From the keyboard of Brace for Impasse....

    • The UI pref system (xxnPrefs)

      This article covers features that exist in NorthernUI 2.0, which has yet to be released. The content of this article is subject to change.

      The "pref" system allows UI authors to implement user-configurable options without requiring users to edit files manually, and without having to hardcode the options into a DLL. Each such option -- a "UI pref" or simply "pref" -- is defined in a special XML file and can have its value changed at run-time using specific XML operators. In essence, Oblivion XML traits can be used as setters -- as "code," so to speak, rather than content.

      I implemented this solely so I could add HUD options and whatnot without having to hardcode every single one of them; PlayStation button icons are one example of something I could've used this syste...

    • SOME BUGS

      OKAY THIS WONT TAKE LONG 
      ONE MAKE YOUR FIRST QUARTER COUNT. DONT SAVE  YOUR GAME THERE ISNT ANY POINT IT WILL CRASH
      TWO HAVE A DUAL CORE OR BETTER EVEN BETTER TRY A TEN CORE CPU
      DONT USE ATI THEY SUCK AT DOING BETHESDA SOFTWARE USE NVIDIA GPU
      FEEL FREE TO LOAD THE GAME IN ANY FILE ORDER YOU LIKE. IM NOT SURE ITS A PROBLEM
      AND I HAVE FIXED MANY THINGS I DONT WANT TO GET INTO
      LAST I STILL WORK ON THIS ONE SO WAIT FOR UPDATES
      PEACE

      ...

    • Mods to-do list

      This is the list of mods i'm waiting to do
      Those marked as "PENDING PERMISSION" are ones (yep you guessed it) i'm currently waiting author permission for.

      Ones that aren't marked as such are on a waiting list. I can only send a limited amount of Pm's a day as per the nexus protocol so yeah. Enjoy :)


      https://www.nexusmods.com/skyrimspecialedition/mods/11044?tab=files - PENDING PERMISSIONShttps://www.nexusmods.com/skyrimspecialedition/mods/19373 - PENDING PERMISSIONhttps://www.nexusmods.com/skyrimspecialedition/mods/28976?tab=files - PENDING PERMISSIONhttps://www.nexusmods.com/skyrimspecialedition/mods/20121 - PENDING PERMISSIONhttps://www.nexusmods.com/skyrimspecialedition/mods/28094 - PENDING PERMISSIONhttps://www.nexusmods.com/skyrimspecialedition/mods/...

    • Jedi Master Luke Skywalker

      Luke Skywalker post-RoTJ pre-TFA different hairstyle, optional beard and cloak. Replaces default Luke skin....

    • Keyboard can hurt

      我用这种方式告诉你,键盘的威力,对怪物,对人有多大。
      I use this way to express that the keyboard sometimes hurts others.
      猜猜键盘上少了什么
      So guess what's missing on the keyboard.

      MOD介绍:
      MOD Introduction:
      1.一个由金属制作而成,带有背光的普通的键盘。
      1.An ordinary keyboard made of metal with backlight.
      2.攻击轨迹有特效。
      2.Attack trajectory has special effects.

      后续版本
      Subsequent version
      1.可能会做一个带有跑马灯的版本。
      1.Keyboard with marquee
      2.可能有一个抠掉E键的版本。
      2.Keyboard without E key


      嗯...就这样吧,有什么想说的可以给我留言。虽然我不...

    • Music For Your Life

      Just Simple Change To Another Music...

    • Nejeta Preset

      Looks menu preset for my main character...

    • sakura save game

      My save game have 80-85% done.
      name take from naruto story
      why is 80-85 because i no visit or vizit  all palce and do all place, i do much of quest i do
      is first of my save game, first time in this game
      and of course have mods, no much but have.
      if you see furniture or other things from some of the houses or land that may have them floating in the air without being on something is because of a way used by me.
      don't judge me very badly, it's just the first time in the game and I made mistakes, of course, I want to show you my salvation and to see your opinion.
      whether you use it or not, whether you like it or not is your job
      one more thing
      if you go in and check my rescue and bet that I have all the perk, very high level and at the ch...

    • Why I made this file

      I was always annoyed by the scanlines that'd briefly distort the screen whenver I'd change back to first person view. SO I looked up the files in Project Nevada/Extra Options and found the cause. I then removed those files, but that didn't fix the problem. Whenever I'd change to FPV, a "textures not found" error would briefly appear. So I then realized why not replace the files with empty .dds files? Thus this file was created....

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