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Changelogs
Version 1.3
Removed how shiny the hilt was.
Gave hilt new dark leather (Temporary till next update)
Dulled down the colours
Version 1.2
Completely redone the textures, they shouldn't have much effect on your FPS now.
Version 1.1
Fixed how shiny the hilt was.
Modders make these to make the game more enjoyable for you, I don't ask for money but if you like what you see please Endorse to show your appreciation, thankyou.:
Last Update 31 December 2011
Please, please try them in-game before you judge them as I feel the screenshots do them no justice, thanks.
Changelog 1.1 - Fixed hilt as to where it was too shiny & didn't show the detailed leather. 1.2 - Started again completly, reduced resolution to a more suitable level. 1.3 - Removed how shiny the hilt was & dulled it a bit, gave the hilt a new dark leather.
What does it do? I had originally made new high resolution textures but after a while I've decided to completely scrap them and start anew.
I've tried to make the weapons look like Silver, so if you see any enemies with them and you're in werewolf form or a vampire you'll recognise them and be prepared for the worst.
Vanilla Textures were 512x512 -- My Textures are Now 1024x1024 I might do 2048x2048 on request.
What doesn't this do? This doesn't give you any Silver weaponry, you have to find them yourself or spawn them through the console.
-Player.additem 10AA19 for Silver sword.
Installation Extract the contents into your Data folder, If you've got any previous versions (1.0 or 1.1) Overwrite them all.